2.3 播種生長 Sow and Grow

STEM lessons + blocks

SAM Labs

Product Description

Students will gain understanding of how change occurs in plant life over time.

  • Students will integrate and exhibit learning by identifying and recording perceptible changes in plant growth.

在這一課中,學生將了解植物的生活如何隨著時間的推移而發生變化。

學生將通過識別和記錄隨時間變化的變化來整合和展示學習。

This lesson requires two instructional sessions, with 1 week (7 days) between sessions.


    The followings are provided with this lesson kit:  

    • 45/90 minutes Sow and Grow - Teacher Lesson Plan with notes (script) on lesson PowerPoint
    • Sow and Grow -  Teaching PowerPoint
    • Sow and Grow - Student Workbook (worksheet)


      What is SAM Labs? (1 min)

      
       Webinar: How to use SAM Labs in the classroom? (30 mins)

       

      SAM Labs Blocks used in this lesson - Music Box

       

       

      SAM Space App Software blocks used:   

      Download the App from here: 

      • Time Trigger
      • Interval
      • Camera

       

       

      SAM Space software blocks used:

      Download the App from here: 



          Time Trigger



          Interval


           

          Camera

           

           

           

          SAM Labs in the classroom videos   - see 14 videos here 

           The following tutorial, though is not directly related to this lesson, will give you a good feel of how SAM Labs works.

           
          3-minute Tutorial: Compare in SAM Space featuring the RGB LED light 

           

          Blocks used in the above tutorial (see full SAM Blocks (physical and virtual blocks) directory here):

          Physical block - RGB LED light, Light sensor

          Software bocks:

          • Compare

           

          The SAM Labs approach provides concrete solutions to link Computational Thinking to Coding in a non-technical, friendly approach for all teachers and learners.

          See this document:   SAM Steam approach and computational thinking

           

          References:


          • BrainPOP movies/quizzes and games on Computational Thinking, Programming (coding), STEM and more.   These are good resources for teachers and students to clarify the meaning of key concepts.   Contact us if you like to have a trial.

           


          BrainPOP Jr:  Computational Thinking Explained

          BrainPOP Jr.

          BrainPOP

           

           

           

           

           

           

           

          Want to try some Cool, Crazy ideas that kids, adult, everyone loves?  Check the followings ideas guide from SAM Labs:

          The Book of Crazy Cool Ideas

          To see the step-by-step video on how to connect the blocks, please click blow:

          1. Traffic light 交通指示燈 (easy, 1 player, gadget)
          2. Kaleidoscope 萬花筒 (easy, multi-player, gadget)
          3. Pattern-Bot  繪畫機械人(medium, multi-player, home hack)
          4. Door Prank 惡作劇之門  (easy, 1 player, home hack)
          5. Bridge 起動式橋樑 (medium, multi-player, gadget)
          6. Flipbook 翻書動畫 (medium, 1 player, gadget)
          7. Stirring Machine 攪拌機 (easy, 1 player, home hack)
          8. Alarm 鬧鐘 (medium, 1 player, home hack)
          1. Flashlight 史詩火炬 (medium, 1 player, gadget)
          2. SyncDancers 同步舞者 (easy, multi-player, gadget)
          3. Smart Watch 智能手錶 (medium, 1 player, gadget)
          4. Pinball 彈珠球 (medium, multi-player, game)
          5. Conductor 指揮者 (easy, 1 player, game)
          6. Football game 足球比賽 (medium, multi-player, game)
          7. Gameshow button 遊戲按鈕 (medium, multi-player, game)
          8. Drawing Machine 繪圖機 (hard, 1 player, home hack)

           

          Contact us for price